Showing posts with label musing. Show all posts
Showing posts with label musing. Show all posts
Saturday, 5 March 2016
Zen-like Thought For the Day
Kick Off was a game for gaming fans who quite like football. Sensible was a game for football fans who quite like gaming.
Thursday, 17 September 2015
Thursday, 10 September 2015
Mouse Mat
With a good optical/laser mouse, I'd always thought the mouse pad was obsolete. Wrong! A good pad makes a hell of a difference, and not just for gaming.
I decided to try out a Razer Goliathus and now I'd never go back! Absolutely fantastic. Highly recommend you give this a try.
Personally, I prefer the control edition.
http://www.razerzone.com/gaming-mouse-mats/razer-goliathus-control-edition
I decided to try out a Razer Goliathus and now I'd never go back! Absolutely fantastic. Highly recommend you give this a try.
Personally, I prefer the control edition.
http://www.razerzone.com/gaming-mouse-mats/razer-goliathus-control-edition
Ron Gilbert
Just before he created the greatest adventure game of all time, Ron Gilbert wrote this:
http://www.grumpygamer.com/why_adventure_games_suck
#genius
http://www.grumpygamer.com/why_adventure_games_suck
#genius
Friday, 26 December 2014
RIP
The Amiga always had better graphics and sounds, but the first time I loaded a new season on PC, I knew its days were numbered!
Dad's IBM Thinkpad back in 1994. I installed Day of the Tentacle and Championship Manager 93 and I was hooked!
Monday, 15 December 2014
Words of Wisdom
"Having one less character to type is NOT a good reason to prefer float over double..."
The extra precision can surprise you by fixing a lot of weird buggy stuff that you hadn't managed to trace back to floating point precision and, unless you're targeting some really specific old hardware or trying to simulate the universe or something, doubles don't cost you anything so might as well use em!
That's the problem with taking examples from badly written books - when your focus is on learning a bit of path-finding or something and the fact that the author riddled his code with floats just doesn't register!
Out of interest, switching to double fixed a few bugs like the rounding of vector angles to their nearest 45 degrees.
The extra precision can surprise you by fixing a lot of weird buggy stuff that you hadn't managed to trace back to floating point precision and, unless you're targeting some really specific old hardware or trying to simulate the universe or something, doubles don't cost you anything so might as well use em!
That's the problem with taking examples from badly written books - when your focus is on learning a bit of path-finding or something and the fact that the author riddled his code with floats just doesn't register!
Out of interest, switching to double fixed a few bugs like the rounding of vector angles to their nearest 45 degrees.
Subscribe to:
Posts (Atom)


