Thursday 15 October 2015

Tactics Editor

Somehow managed to lose the Tactics Editor code so spent the evening re-coding it.


This is not intended for the end user, but as a labor-saving tool to generate the player position files.

I don't think I will copy SWOS in including such a tool in the game, I think it is a bit of overkill. Rather I will combine the ideas from SWOS with the ideas from Football Manager.

There will be a list of pre-defined positions that you can pick from for each player :

LEFT_BACK                    
LEFT_WINGBACK                
RIGHT_BACK                    
RIGHT_WINGBACK                
SWEEPER                      
LEFT_CENTER_BACK              
RIGHT_CENTER_BACK            
ANCHORMAN                    
LEFT_DEFENSIVE_MIDFIELDER    
RIGHT_DEFENSIVE_MIDFIELDER    
LEFT_CENTER_MIDFIELDER        
RIGHT_CENTER_MIDFIELDER      
CENTER_MIDFIELDER            
LEFT_MIDFIELDER              
LEFT_WINGER                  
RIGHT_MIDFIELDER              
RIGHT_WINGER                  
ATTACKING_MIDFIELDER          
LEFT_ATTACKER                
RIGHT_ATTACKER                
LEFT_CENTER_FORWARD          
RIGHT_CENTER_FORWARD          
CENTER_FORWARD
DEEP_CENTER_FORWARD

These will have the pre-defined sectors (where the player will try to go to depending on the ball position). Each position has a set for attacking and defending. The position also implies a FM style "role."

Each position can then be modified through player instructions (slide bars) for pressing, passing length, shooting length etc.

A "tactic" then, is a specified set of 10 of these position. Here, for example is how you'd make the popular 4-2-3-1:

LEFT_BACK                                  
RIGHT_BACK                                
LEFT_CENTER_BACK            
RIGHT_CENTER_BACK                          
LEFT_DEFENSIVE_MIDFIELDER    
RIGHT_DEFENSIVE_MIDFIELDER                  
LEFT_WINGER                            
RIGHT_WINGER                
ATTACKING_MIDFIELDER                
CENTER_FORWARD

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